Depuis la sortie le 3 décembre dernier, les choses se sont heureusement arrangées avec la publication de deux mises à jour revenant sur les principaux problèmes de stabilité ou de compatibilité. Pour nombre d'utilisateurs, ces modifications ne sont toutefois pas suffisantes et c'est logiquement qu'un troisième patch est aujourd'hui publié. Il est question d'apporter diverses optimisations graphiques / physiques, de revenir sur la prise en charge des périphériques de contrôle et sur des problèmes avec l'éditeur vidéo.
Nous vous proposons évidemment de récupérer cette mise à jour estampillée v1.0.3.0 directement depuis nos serveurs et vous invitons à faire part de vos impressions sur le forum. Grand Theft Auto 4 est-il enfin jouable pour l'immense majorité des joueurs PC ?
Version 1.0.3.0 - March 19, 2009
GRAPHICS:
o All light sources appear for users with 1900 series ATI cards. (ie. Pool Mini Game)
o ALT-TAB fixed
o Added menu option " OFF " for Reflection quality
o Added menu option " OFF " for Shadow quality
PERFORMANCE:
MULTIPLAYER:
o Detect if user has a " strict " NAT and displays message for user
CONTROLS:
o Remapping restrictions removed
o Allow Enter, Backspace, and Arrow keys to be remapped by user
o Allow multiple mouse buttons to be mapped
o Users can now activate/deactivate Direct Input devices from "Controls" menu.
o If commandline "-usedirectinput" is active, it will override pause menu setting.
o Users can now use 2 different controllers at once, including 1 XInput and 1 Direct Input device.
o Saitek P380/P480/P580/P990
o Saitek PS1000/PS2700/P3200/P3600
o Gravis Eliminator Shock gamepad
SECURITY:
o Game will prompt with a message after blocking user with modified data files from entering multiplayer
o Should prevent multiplayer access from cell phone and GFWL join in progress
VIDEO EDITOR:
o Tweaked to respond better to keyboard inputs
TITLE UPDATE 2 FIXES:
o Missing hot dog vendors, fences, gates, pylons should be present throughout the world.
o Activate missing scrolling signboard text (ie. highway signs, Star Junction, Clock Tower Sign)
o Cutscenes should now pause and resume correctly after an ALT-TAB task switch. Audio remains in sync.
GENERAL ADDITIONS / FIXES:
o Fixed a bug when Niko mixes clothing from Perseus and Modo
o Controller image should be visible in Controller Configuration screen
GRAPHICS:
- Interior Lights for ATI 1900 series cards:
o ALT-TAB fixed
- Graphics Settings:
o Added menu option " OFF " for Shadow quality
PERFORMANCE:
- Physics optimizations to improve situations with heavy physics calculations (ie. 32 player races)
- Graphical Performance Optimizations
MULTIPLAYER:
- NAT Type detection
- Voice chat is received even if your microphone is turned off
CONTROLS:
- Keyboard / Mouse
o Allow Enter, Backspace, and Arrow keys to be remapped by user
o Allow multiple mouse buttons to be mapped
- Enable/Disable DirectInput in Menu
o If commandline "-usedirectinput" is active, it will override pause menu setting.
- Use 2 direct input devices simultaneously (ie. Wheel and Gamepad)
- Added more Direct Input / XInput device support
o Saitek PS1000/PS2700/P3200/P3600
o Gravis Eliminator Shock gamepad
SECURITY:
- Detect modified files and prevent users from entering multiplayer if found
o Should prevent multiplayer access from cell phone and GFWL join in progress
VIDEO EDITOR:
- Scroll Bar improved response
- Sped up load times for users with many clips
TITLE UPDATE 2 FIXES:
- Return of Hot Dog Stands and other props
- Scrolling signboards
- ALT-TAB pauses game during cutscenes
GENERAL ADDITIONS / FIXES:
- Mismatched MODO/Perseus Clothing
- 360 Controller Texture