Cela dit, les deux principales nouveautés de ce patch de 58 Mo concernent l'intégration d'une fonction de mise à jour automatique et la gestion des cartes créées par la communauté. Parallèlement à la publication de cette v1.1.0.0, les développeurs de Techland diffusent effectivement un ensemble d'outils permettant à tous les amateurs de concevoir leurs propres cartes. Trois environnements sont ainsi disponibles (Arizona, Mexique, Californie) et les cartes se destinent aussi bien au solo qu'aux cinq modes de jeu multi. Précisons qu'un site officiel a d'ores et déjà été mis en place par Ubisoft afin de regrouper et de rendre plus facilement accessibles les cartes ainsi créées par la communauté. De notre côté, nous vous invitons bien sûr à récupérer le patch et les outils de création directement depuis nos serveurs.
- Télécharger la
- Télécharger les
- Visiter le site officiel consacré aux cartes de la communauté
Call Of Juarez Bound In Blood - PC patch 1.1.0.0
General
- Added auto-patching functionality
- Added community map support for single- and multiplayer
Fixes and improvements
- Fixed crashing on the game start on quad core CPU systems
- Fixed an issue resulting in lost connection to internet lobby
- Fixed a framerate-related issue with stagecoach chase in single-player Chapter 3
Multiplayer
- Time limits added to multiplayer games to prevent too high money gains from a single match
- Added the ability to disable sticky aim with dual guns
- Spawn invincibility time extended, spawn effect changed
- Added cheater reporting system
- Added chat functionality on the character selection screen after death
- Code modified to increase protection from cheats and hacks
Class balance
- Spy: damage increased; health increased;
- Gunslinger: recoil reduced; accuracy improved;
- Hombre: recoil and reload time increased; damage at long range significantly reduced;
- Veteran: health and accuracy decreased; additional pistols removed;
- Sniper: no-scope accuracy and damage significantly reduced; health decreased; sidearm Ranger swapped for Classic Gun
General
- Added auto-patching functionality
- Added community map support for single- and multiplayer
Fixes and improvements
- Fixed crashing on the game start on quad core CPU systems
- Fixed an issue resulting in lost connection to internet lobby
- Fixed a framerate-related issue with stagecoach chase in single-player Chapter 3
Multiplayer
- Time limits added to multiplayer games to prevent too high money gains from a single match
- Added the ability to disable sticky aim with dual guns
- Spawn invincibility time extended, spawn effect changed
- Added cheater reporting system
- Added chat functionality on the character selection screen after death
- Code modified to increase protection from cheats and hacks
Class balance
- Spy: damage increased; health increased;
- Gunslinger: recoil reduced; accuracy improved;
- Hombre: recoil and reload time increased; damage at long range significantly reduced;
- Veteran: health and accuracy decreased; additional pistols removed;
- Sniper: no-scope accuracy and damage significantly reduced; health decreased; sidearm Ranger swapped for Classic Gun