Les 100 Mo supplémentaires (498 Mo) se justifient notamment par la présence d'une nouvelle carte multijoueur baptisé Makin Day. Il s'agit de la version diurne de la carte bien connue, Makin. Les développeurs ne se sont bien sûr pas limités à cet ajout et différents bugs ont été corrigés alors que la gestion des connexions est globalement améliorée. Les joueurs qui aiment à immortaliser leurs exploits seront également heureux d'apprendre que l'outil de capture d'écran intégré au jeu fonctionne maintenant correctement.
Nous vous proposons bien sûr de récupérer directement ladite mise à jour depuis nos serveurs de téléchargement et vous souhaitons un très agréable week-end !
# Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
# Fixed exploits that allowed for power ranking servers.
# Fixed router related server authentication errors.
# Fixed HTTP Redirect functionality for downloading mods
# Fixed sound device crashes stemming from Emulated Sound Devices
# Fixed exploit which allowed players to color their name tag.
# Hits now register properly while targeted player is leaning.
# Enabled /cg_drawfps in multiplayer games.
# Fixed command-line +connect functionality
# /cg_fov no longer resets to the default value in between matches.
# Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
# "Accept Game Invite" is bound to its default key, F10.
# Implemented fix for attempting to join password protected servers from the server browser.
# Fine tuned Bolt-Action Rifles for balance.
# Screenshots no longer overwrite each other.
# Fixed various multiplayer map related issues and exploits.
# Fixed exploits that allowed for power ranking servers.
# Fixed router related server authentication errors.
# Fixed HTTP Redirect functionality for downloading mods
# Fixed sound device crashes stemming from Emulated Sound Devices
# Fixed exploit which allowed players to color their name tag.
# Hits now register properly while targeted player is leaning.
# Enabled /cg_drawfps in multiplayer games.
# Fixed command-line +connect functionality
# /cg_fov no longer resets to the default value in between matches.
# Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
# "Accept Game Invite" is bound to its default key, F10.
# Implemented fix for attempting to join password protected servers from the server browser.
# Fine tuned Bolt-Action Rifles for balance.
# Screenshots no longer overwrite each other.
# Fixed various multiplayer map related issues and exploits.